These were eventually added in the Freemode Events update, but one remained to be found - until the data miners discovered a snippet referring to PEYOTE_ATTRACT_SASQUATCH. Initially, the code included references to a trio of undiscovered peyotes. Digging in the game files revealed that there was indeed a Sasquatch peyote somewhere in the game, and even more digging turned up the instructions on how to find it. With GTA 5 returning to the setting of San Andreas, it makes sense that Rockstar would homage one of the biggest urban legends of the older title with something tangible this time around. Modding allowed players to fake sightings, but eventually, it became clear that the rumor is a hoax. One particular rumor, that a Bigfoot NPC could be found at very specific times, in very specific places, lived on. Rumors swirled back then too, but the false ones weren't as loudly discredited. Back in the San Andreas days the internet landscape was very different, as was the community. The Grand Theft Auto franchise has a bit of a history with the Bigfoot, or Sasquatch. They are fun little easter eggs that can provide a bit of diversion, but all were swiftly discovered after release - all but one, it seems. One of the weirder features of GTA 5 are the psychedelic Peyote Plants which, upon discovery and ingestion, will turn the player character into an animal temporarily.
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